Space Hulk: Deathwing – Results of the Beta

Space Hulk: Deathwing – end of the technical beta and 13 minutes of uncut gameplay

Space Hulk: Deathwing, the upcoming first-person shooter set in the Warhammer 40,000 universe, just ended its Technical Beta. Tens of thousands of players got their hands on the multiplayer co-op mode of the game – in the span of a few days, several millions of Genestealers were purged though relentless assaults led by players who were enthralled by spectacular co-op gameplay served in an immersive rendering of this much-loved setting.

The Beta has helped settle several gameplay adjustments and technical tweaks that the development team has already started to tackle tirelessly. Feedback from the community and players has proven invaluable for the teams at Streum On studio and Focus Home Interactive, who are now putting all their efforts into offering the best possible experience for players when the game releases.

To make the wait until release more bearable, here are 13 minutes of uncut gameplay footage from the single-player campaign. A new Xenos threat has risen from the depths of the Space Hulk. Your Deathwing squad must purge this newly discovered strain, which resembles the Ymgarl Genestealers. These creatures are even more cunning, tough and lethal than regular Genestealers, and their presence on the Space Hulk Olethros remains a mystery. The Psygate, a psychic bridgehead established by the Librarian, enables the Librarian to change equipment and Psychic powers during missions. This allows them adapt to various encounters while exploring the Space Hulk. Squad mates’ loadouts can be also be swapped using the same ability. For example, equipping them with shields and war hammers will transform your squad into a particularly strong and hard hitting force. But, of course, with this setup, your companions won’t be able to deal damage from a distance or heal teammates.

Pre-order now on Steam to get 15% off and one in-game weapon – the Lost Mace of Corswain. Space Hulk: Deathwing is available for download on PC, December 9 before landing on consoles in early 2017.

Add a comment

*Please complete all fields correctly

Related Blogs

No Image
Posted by Chris Nagy | August 16, 2017
The Weekly Jump 167 – The Legendary Pun Off
How Do We Stop!? We kick off talking about Dream Daddy begin what will be the inevitable mind breaking of us as a pun off is declared, following up with...
For The King
Posted by James Lee | August 15, 2017
Review: For the King
The King was loved by many IronOak Games got the attention of the indie scene during their first Kickstarter campaign, getting over three thousand backers to triple their initial asking...
No Image
Posted by Chris Nagy | August 9, 2017
The Weekly Jump 166 – Everything Goes Back to Devil May Cry
  *insert douchy sounding Jackpot!* We kick off by talking about who would make good exterminators, as we than kick off in Hollow Knight and how god damn amazing it...